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Seth Avery |
Dear all 3D Animator,
Hello there, I get the chance to examine lots of goods that come across my table, so its easy to lose interest in a lot of what I see. That was, until recently when I met Seth Avery, online author of Ilusionmage software asked me to have a look over his course and tell him what I thought. At first I was suspicious, but I was thinking, hey, I have friends who are seeking for the information produce animations and models like Donald Duck or Mickey Mouse, and this information might be good for one of them, so I made the decision to read it carefully and find out what insights it could offer me about reconnecting and improving skill of making 3D games or cartoon animation, easily and quickly from the comfort of your home.... with the same software that leading European studios are using.
You can take a look at www.illusionmage.com.
When I had finished, I was absolutely hooked! I realized the very first time, that this book would be completely essential for anybody who are seriously interested in solving their issues in creating 3D animation either cartoon or games, and I don’t just mean only a professional but also the new beginner like you. This book is applicable to anybody, young or old, newbies or even the professional . It doesn't matter what was your profession now, but if you really want to have a book that can guide you completely create your own 3D animation, there are tips and tools that can assist every person developing animation that always being dreamed before.
Everyone knows it is quite difficult in getting guidelines for creating 3D animation or always frust or failed making your own 3D animation, or it could even be you..... Seth Avery can guide you in a good way…
No one said creating 3D animation was ever likely to be easy, and if they did, they were lying. It’s completely normal in a process of to have errors and really takes times if you didn’t have any professional guide. Unfortunately things don’t always work like that without any properly guidelines. Its all too easy to get frustration after fail every times you want to make something that you really want the point to do and wondering why you are still fail. It means only the true guidelines book will be your perfect solution
Seth Avery has created a course that suitable for both beginners and experts. In the other word, you will be able to create your first animation model and develop ways to create games or cartoon and reinforce their way in creating any 3D project animation. He deals with topics such as:
1.Ease Of Interface
2.Advanced 3D Modelling
3.3D Cartoon Animation
4.Realtime 3D/Game Creation
5.3D Editing & Compositing
6.Enhanced 3D Rendering
7.Complex 3D Shading
8.Interactive 3D Rigging
9.Realistic Physics & Particles
1.Ease Of Interface
2.Advanced 3D Modelling
3.3D Cartoon Animation
4.Realtime 3D/Game Creation
5.3D Editing & Compositing
6.Enhanced 3D Rendering
7.Complex 3D Shading
8.Interactive 3D Rigging
9.Realistic Physics & Particles
My first impression of the course was how well laid out it is, in neat, graphically designed ebooks. This is someone who takes their craft seriously and I am immediately confident that I have purchased a professional course that takes both me and complete guideline to create 3D animation seriously.
I was also pretty impressed with the content, not only with the theory but the accompanying tutorial at the end of many chapters that helped cement the concepts and apply it to real practice.
The other thing that impressed me is the sheer volume of guidelines information 20 step-by-step video training, visual tutorials and guides that will greatly assist you in using this software.. In total it is one of the most comprehensive 3 D animation courses I have seen assembled!
The other thing that impressed me is the sheer volume of guidelines information 20 step-by-step video training, visual tutorials and guides that will greatly assist you in using this software.. In total it is one of the most comprehensive 3 D animation courses I have seen assembled!
I really do believe Seth Avery is onto a good thing here, and he really can help you making 3 D animation in the best way!
The techniques he reveals are thought provoking and have been proven over and over to create 3D animation. I was very impressed when I finished reading this material and have recommended it to everyone I know and give this package a try and the good news is Money Back Guarantee!
I also would like to share a lot more about illusionmage
What Makes Illusion Mage Stand Out From All Other 3D Animation Software?
What makes IllusionMage standout from all the other 3d animation software available nowadays is its ease of use and practicability. You cannot only make cartoons that are very similar to those in Pixar or Dreamworks movies but you can also make your own virtual models. And there is even more: you can also customize your own games. If you want to create animations similar to Pixar or Dreamworks, the quick and easy way Illusion Mage is the way to go.
Illusion Mage Comes With 6 Hours Of Video Instructions
It is also important to be mentioned that when you buy Illusion Mage, you are not left alone after the author has taken your money. The product creator, Seth Avery, certainly doesn’t believe in that approach. Instead, you are also given a massive SIX hours of video instructions. These video instructions will provide you with in depth, foolproof tutorials for any and all animation styles.
So let’s have a look at the features in detail and find out what you get when buying Illusion Mage:-
- “Look Over My Shoulders” Video Modelling Guide
- Creating a soft body object (jelly-like)
- Learn to create a hillside environment
- Building a spiral staircase and a die
- Playing with lighting and area lights
- Creating Waves with Particle Engine
- Using Advanced Tools & Techniques
- Creating a realistic human face
- Basic modelling/Material/Light
So what makes Illusion image so special?
- 3D Editing and Composting
- Enhanced 3D Rendering
- Complex 3D Shading
- Interactive 3D Rigging
- Realistic Physics and Particles
- Real-time Interactive 3D and Games Creation with Live Playback
- Combines the architectural power of 3D Studios Max and animation effects of Maya
- Works with multiple file types – supports 3D Studio and Lightwave formats
- Free Lifetime Updates
What will you exactly be able to do with Illusion Mage?
- Supports a full range of 3D object types, including polygon meshes, NURBS surfaces, Bezier and B-spline curves, meatballs and vector fonts
- Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, and noise
- Fast Catmull-Clark subdivision surfaces with optimal iso-lines display and sharpness editing
- Modifier stack deformers such as Lattice, Curve, and Amature
- Mirror modifier with middle vertices clipping and automatic deletion of inner faces
- Non-destructive real time Boolean and Array modifiers
- Mesh modeling based on vertex, edge, and/or face selection
- Smooth soft selection editing tools for organic modeling
3D Cartoon Animation
- Auto IK allows posing FK chains easily
- Non-linear animation editor for mixing individual actions in Action editor
- Automated walk cycles along paths and Animated constraint system
- Vertex key framing for morphing with controlling sliders
- Edit and create new blend shapes from existing targets
- Character animation pose editor and animated defomers (Lattice, Curve)
- “IPO” system integrates motion curve and traditional key-frame editing
- Audio playback, mixing, and editing support for sound synchronization
- Timeline offers fast access to many playback functions, auto key, and help markers
3D Game Creation
- Graphical logic editor for defining interactive behavior without programming
- Collision detection and dynamics simulation with support to Bullet Physics Library
- Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule and static triangle mesh with auto deactivate mode
- Discrete collision detection for Rigid Body simulation
- Support for in-game activation of dynamic constraints
- Full support for vehicle dynamics, including spring reactions, stiffness, damping, tire friction, etc.
- Python scripting API for sophisticated control and AI, fully defined advanced game logic
- Support for multi materials, multi texture and texture blending modes, per-pixel lighting, dynamic lighting, and mapping modes
- Support for all OpenGL™ lighting modes, including transparencies
- Playback of games and interactive 3D content without compiling or preprocessing
What will you exactly be able to do with Illusion Mage?
- Supports a full range of 3D object types, including polygon meshes, NURBS surfaces, Bezier and B-spline curves, meatballs and vector fonts
- Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, and noise
- Fast Catmull-Clark subdivision surfaces with optimal iso-lines display and sharpness editing
- Modifier stack deformers such as Lattice, Curve, and Amature
- Mirror modifier with middle vertices clipping and automatic deletion of inner faces
- Non-destructive real time Boolean and Array modifiers
- Mesh modeling based on vertex, edge, and/or face selection
- Smooth soft selection editing tools for organic modeling
Again I would like to remind, IllusionMage can be used by beginner requires no prior knowledge of 3D modeling, though as in all things, past experience can only help you.
Whether a beginner, or an advanced user, Illusion Mage proves itself to be very functional. If you simply want to discover more of what you can do with 3D development, understand that Illusion Mage is your stepping stone.
I promise you won’t be disappointed, and best of all, it could turn your life around of creating 3D animation. Let your imagination come alive with the easiest way to develop stunning animations!
But don’t take my word for it, see for yourself! Take a look at:
www..illusionmage.com
I promise you won’t be disappointed, and best of all, it could turn your life around......
I promise you won’t be disappointed, and best of all, it could turn your life around......
All The Best
Henderson